NOVA 2015 is fast approaching, so it is high time I got to work painting the exciting new Virtue model created for the NOVA Narrative. Thanks Mike!
Cleaning the model did not go well, as I uncovered a gaping air pocket in the human's head as I scraped off mold lines. Unfortunately, the resulting hole obliterated the model's right eye, which is beyond my sculpting skills to repair, so I am just going to proceed and pretend it is not there (and take pictures from the left side).
I am going to use an additive layering technique for this model, which is something I have not tried since I was a kid. We will see whether my application of the technique has improved at all over time.
I started the model off with the basic palate of blue and brown undercoats and will build from here. I want the human to represent, literally, earth (his warm palate will blend with the earth tones planned for the base) while the Virtue warrior will provide a cold contrast of blue and silver metallics to signify the other-worldliness of the Virtue.
Here's the model with the undercoat.
Primer: P3 spray white
Virtue: P3 Coal Black/water/flow enhancer 4:2:2
Human: P3 Umbral Umber/water/flow enhancer 6:3:1
Updated picture: 6 August, basecoat
All paints diluted 50% with water.
Virtue armor plates: P3 Pig Iron
Human uniform fabric: P3 Thornwood Green
Human armor plates: P3 Cryx Bane Base
Human pouches and straps: P3 Cryx Bane Highlight
Updated picture 13 August, highlights and finish
Virtue-
Armor highlight 1: Reaper Honed Steel
Armor highlight 2: Vallejo Model Color Silver
Armor finish: Very dilute glaze of P3 Coal Black with additional coats in shaded areas. Went back and hit select plates with silver over the glaze to add some variety and movement to the plates.
Human-
Uniform highlight: P3 Gun Corps Brown
Armor highlight: P3 Traitor Green
Pouch and Straps highlight: P3 Trollblood Highlight
Flesh: P3 Midlund Flesh with Citadel Leviathan Purple wash
Hair: Citadel ChestnutWash Ink
The base is a mess of Secret Weapon pigments fixed with mineral spirit. Violet pigment on the bottom and in the cracks; my own mix of dark green pigment on the slate tiles; yellow, clay, and bright sand pigment on the pillars.
This may be as far as I get with this one. If I have time I will touch up the base and add some icons to the Human's armor, but I'm probably going to call this done and move on to another looooong neglected project.
Updated update...I had to fix that base...
Cleaning the model did not go well, as I uncovered a gaping air pocket in the human's head as I scraped off mold lines. Unfortunately, the resulting hole obliterated the model's right eye, which is beyond my sculpting skills to repair, so I am just going to proceed and pretend it is not there (and take pictures from the left side).
I am going to use an additive layering technique for this model, which is something I have not tried since I was a kid. We will see whether my application of the technique has improved at all over time.
I started the model off with the basic palate of blue and brown undercoats and will build from here. I want the human to represent, literally, earth (his warm palate will blend with the earth tones planned for the base) while the Virtue warrior will provide a cold contrast of blue and silver metallics to signify the other-worldliness of the Virtue.
Here's the model with the undercoat.
Primer: P3 spray white
Virtue: P3 Coal Black/water/flow enhancer 4:2:2
Human: P3 Umbral Umber/water/flow enhancer 6:3:1
Updated picture: 6 August, basecoat
All paints diluted 50% with water.
Virtue armor plates: P3 Pig Iron
Human uniform fabric: P3 Thornwood Green
Human armor plates: P3 Cryx Bane Base
Human pouches and straps: P3 Cryx Bane Highlight
Updated picture 13 August, highlights and finish
Virtue-
Armor highlight 1: Reaper Honed Steel
Armor highlight 2: Vallejo Model Color Silver
Armor finish: Very dilute glaze of P3 Coal Black with additional coats in shaded areas. Went back and hit select plates with silver over the glaze to add some variety and movement to the plates.
Human-
Uniform highlight: P3 Gun Corps Brown
Armor highlight: P3 Traitor Green
Pouch and Straps highlight: P3 Trollblood Highlight
Flesh: P3 Midlund Flesh with Citadel Leviathan Purple wash
Hair: Citadel Chestnut
The base is a mess of Secret Weapon pigments fixed with mineral spirit. Violet pigment on the bottom and in the cracks; my own mix of dark green pigment on the slate tiles; yellow, clay, and bright sand pigment on the pillars.
This may be as far as I get with this one. If I have time I will touch up the base and add some icons to the Human's armor, but I'm probably going to call this done and move on to another looooong neglected project.
Updated update...I had to fix that base...
I can't wait to get this model in my super bag thingy! Looking good so far steve! Sucks about the bubble! Maybe his head took a stray shell! (should run with it)
ReplyDeleteTotally that! The virtue is just punching the corpse out of cruelty. I am in the process of reposing mine so the human is winning. j/k
DeleteI was happy until I read the j/k
DeleteLOL. I was thinking about putting a grenade in the soldier's hands. At least the virtue loses as well in that situation.
Delete